﻿if GetLocale() == "deDE" then
DBM_SUNWELL						= "Sonnenbrunnenplateau"

-- Kalecgos
DBM_KAL_NAME					= "Kalecgos"
DBM_KAL_DESCRIPTION 			= "Zeigt Timer und Warnungen für Kalecgos an."

DBM_KAL_KILL_NAME				= "Sathrovarr der Verderber"

DBM_KAL_OPTION_BREATH			= "Frostatem ansagen"
DBM_KAL_OPTION_PREBREATH		= "\"Frostatem bald\" Warnung anzeigen"
DBM_KAL_OPTION_WM_WARN			= "Wilde Magie ansagen"
DBM_KAL_OPTION_WM_WHISPER		= "Whisper an Wilde Magie-Ziele schicken"
DBM_KAL_OPTION_COA_WARN			= "Fluch der unermesslichen Pein ansagen"
DBM_KAL_OPTION_PORT_PREWARN		= "\"Portal bald\" Warnung anzeigen"
DBM_KAL_OPTION_PORT_WARN		= "Portale ansagen"
DBM_KAL_OPTION_WM_WARN2			= "Wilde Magie Typ anzeigen"
DBM_KAL_OPTION_SHOWFRAME		= "Spektralreich-Frame anzeigen"
DBM_KAL_FRAME_UPWARDS			= "Spektralreich-Frame nach oben aufbauen"
DBM_KAL_FRAME_UPWARDS2			= "Nach oben aufbauen"
DBM_KAL_FRAME_COLORS			= "Klassenfarben verwenden"
DBM_KAL_OPTION_RANGE			= "Rangecheck-Frame anzeigen"
DBM_KAL_OPTION_STRIKE			= "Stoß der Verderbnis ansagen"
DBM_KAL_OPTION_COA_ICON			= "Icon auf Fluch der Pein Ziele setzen"

DBM_KAL_SPELLID_BREATH			= 44799
DBM_KAL_SPELLIDS_WM				= { -- DO NOT TRANSLATE
	[44978] = "Heal",	-- Healing done by spells and effects increased by 100%.
	[45001] = "Cast",	-- Casting time increased by 100%.
	[45002] = "Hit",	-- Chance to hit with melee and ranged attacks reduced by 50%.
	[45004] = "Crit",	-- Damage done by critical hits increased by 100%.
	[45006] = "Aggro",	-- Increases threat generated by 100%.
	[45010] = "Cost"	-- Spell and ability costs reduced by 50%.
}
DBM_KAL_SPELLID_COA1			= 45032
DBM_KAL_SPELLID_COA2			= 45034
DBM_KAL_SPELLID_PORT1			= 46021
DBM_KAL_SPELLID_BLAST			= 44866
DBM_KAL_SPELLID_BUFFET			= 45018
DBM_KAL_YELL_PULL				= "Ah ha haa!! Nicht länger werde ich Malygos' Sklave sein! Fordert mich heraus und Ihr werdet vernichtet!"

DBM_KAL_WARN_BREATH				= "Frostatem"
DBM_KAL_WARN_BREATH_SOON		= "Frostatem bald"
DBM_KAL_WHISPER_WM				= "Wilde Magie: %s"
DBM_KAL_WARN_COA				= "Fluch der Pein: >%s<"
DBM_KAL_WARN_PORT				= "Portal #%d: >%s< (Gruppe %d)"
DBM_KAL_WARN_PORT_SOON			= "Portal #%d bald"
DBM_KAL_WARN_STRIKE				= "Stoß der Verderbnis auf >%s<"

DBM_KAL_WARN_CASTTIME			= "+100% Castzeit"
DBM_KAL_WARN_HIT				= "-50% Hit-Chance"
DBM_KAL_WARN_CRIT				= "+100% Crit-Schaden"
DBM_KAL_WARN_AGGRO				= "+100% Bedrohung"
DBM_KAL_WARN_COST				= "-50% Zauberkosten"
DBM_KAL_WARN_HEAL				= "+100% Heilung"

DBM_KAL_FRAME_TITLE				= "Spektralreich"
DBM_KAL_MENU_LOCK				= "Frame sperren"
DBM_KAL_FRAME_HIDE				= "Frame verstecken"

DBM_SBT["Arcane Buffet"]		= "Arkanpuffer";
DBM_SBT["Frost Breath"]			= "Frostatem";
DBM_SBT["Ported"]				= "Teleportiert";
DBM_SBT["Exhausted"]			= "Erschöpft";
DBM_SBT["Kal"] = {
	{"CoA: (.*)", "Fluch: %1"},
	{"Next Portal #(.*)", "Nächstes Portal #%1"},
	{"Portal #(.*)", "Portal #%1"},	
}

-- Brutallus 
DBM_BRUTALLUS_NAME				= "Brutallus" 
DBM_BRUTALLUS_DESCRIPTION		= "Zeigt Timer und Warnungen für Brutallus." 

DBM_BRUTALLUS_YELL_PULL			= "Ah, mehr Lämmer zum Schlachten!"

DBM_BRUTALLUS_OPTION_BURN		= "Brand ansagen"
DBM_BRUTALLUS_OPTION_BURN2		= "Gesprungenen Brand ansagen"
DBM_BRUTALLUS_OPTION_BAR_BURN2	= "Gesprungener Brand: <ziel>"
DBM_BRUTALLUS_OPTION_METEOR		= "Meteor ansagen"
DBM_BRUTALLUS_OPTION_STOMP		= "Stampfen ansagen"
DBM_BRUTALLUS_OPTION_BURN3		= "Icon auf Brand-Ziel setzen"
DBM_BRUTALLUS_OPTION_BURN4		= "Special Warning anzeigen, wenn du Brand hast"
DBM_BRUTALLUS_OPTION_DEL_BURN	= "Verwende verzögerten Brand Timer"
DBM_BRUTALLUS_OPTION_DEL_BURN2	= "Verwende verzögerte Brand Warnung"
DBM_BRUTALLUS_OPTION_PRESTOMP	= "5 Sekunden Warnung für Stampfen anzeigen"

DBM_BRUTALLUS_WARN_BURN			= "Brand: >%s<"
DBM_BRUTALLUS_WHISP_BURN		= "Brand auf dir!"
DBM_BRUTALLUS_WARN_STOMP		= "Stampfen: >%s<"
DBM_BRUTALLUS_WARN_METEOR		= "Meteor"
DBM_BRUTALLUS_WARN_DEL_BURN		= "15 Sek Brand auf >%s<"
DBM_BRUTALLUS_WARN_STOMP_SOON	= "Stampfen in 5 Sek"

DBM_SBT["Next Burn"]	= "Nächster Brand";
DBM_SBT["Next Meteor"]	= "Nächster Meteor";
DBM_SBT["Next Stomp"]	= "Nächstes Stampfen";
DBM_SBT["Brutallus"] = {
	{"Burn: (.*)", "Brand: %1"},
	{"Jumped Burn: (.*)", "Brand: %1"},
}


-- Felmyst
DBM_FELMYST_NAME				= "Teufelsruch"
DBM_FELMYST_DESCRIPTION			= "Zeigt Timer für die Phasen an und zeigt Warnungen für Gasnova, Einschließen und Tiefer Atem."

DBM_FELMYST_OPTION_SPECGAS		= "Special warning für Gasnova anzeigen"
DBM_FELMYST_OPTION_GASSOON		= "\"Gasnova bald\" Warnung anzeigen"
DBM_FELMYST_OPTION_BREATH_SOON	= "\"Tiefer Atem bald\" Warnung anzeigen"
DBM_FELMYST_OPTION_VAPOR		= "Ziel von Dämonischer Dampf ansagen"

DBM_FELMYST_EMOTE_BREATH		= "%s holt tief Luft."

DBM_FELMYST_WARN_GAS			= "Gasnova"
DBM_FELMYST_WARN_GAS_SOON		= "Gasnova bald"
DBM_FELMYST_WARN_ENCAPS			= "Einschließen: >%s<"
DBM_FELMYST_WARN_AIR			= "Teufelsruch hebt ab"
DBM_FELMYST_LAND_SOON			= "Teufelsruch landet in 10 Sek"
DBM_FELMYST_BREATH_SOON_FMT		= "Tiefer Atem #%d in 10 Sek"
DBM_FELMYST_BREATH_SOON5_FMT	= "Tiefer Atem #%d in 5 Sek"
DBM_FELMYST_BREATH_NOW_FMT		= "Tiefer Atem #%d"
DBM_FELMYST_ENCAPS_WARN_SAY		= "Einschließen auf mir! Lauft weg!"
DBM_FELMYST_WARN_VAPOR			= "Dämonischer Dampf: >%s<"

DBM_SBT["Air Phase"]			= "Abheben"
DBM_SBT["Next Gas Nova"]		= "Nächste Gasnova"
DBM_SBT["Gas Nova"]				= "Gasnova"
DBM_SBT["Ground Phase"]			= "Landung"
DBM_SBT["Next Deep Breath"]		= "Nächster tiefer Atem"
DBM_SBT["Deep Breath"]			= "Tiefer Atem"


-- Eredar Twins
DBM_TWINS_NAME					= "Eredar Zwillinge"
DBM_TWINS_DESCRIPTION			= "Zeigt Timer für Schattenklingen, Schattennova, Großbrand und Pyrogen."
DBM_TWINS_OPTION_BLADES			= "Schattenklingen ansagen"
DBM_TWINS_OPTION_BUFF			= "Pyrogen ansagen"
DBM_TWINS_OPTION_BLOW			= "Verwirrender Schlag ansagen"
DBM_TWINS_OPTION_BLOW_SOON		= "\"Verwirrender Schlag bald\" Warnung anzeigen"
DBM_TWINS_OPTION_CONFLAG		= "Großbrand: Ansagen"
DBM_TWINS_OPTION_CONFLAG2		= "Großbrand: Flüstern"
DBM_TWINS_OPTION_CONFLAG3		= "Großbrand: Special Warnung"
DBM_TWINS_OPTION_CONFLAG4		= "Großbrand: Icon"
DBM_TWINS_OPTION_NOVA			= "Schattennova: Ansagen"
DBM_TWINS_OPTION_NOVA2			= "Schattennova: Flüstern"
DBM_TWINS_OPTION_NOVA3			= "Schattennova: Special Warnung"
DBM_TWINS_OPTION_NOVA4			= "Schattennova: Icon"

DBM_TWINS_MOB_WL				= "Großhexenmeisterin Alythess"
DBM_TWINS_MOB_SOCR				= "Lady Sacrolash"
DBM_TWINS_EMOTE_CONFLAG			= "Alythess zielt mit Großbrand auf (.+)%."
DBM_TWINS_EMOTE_NOVA			= "Sacrolash zielt mit Schattennova auf (.+)%."

DBM_TWINS_WARN_BLADES			= "Schattenklingen"
DBM_TWINS_WARN_NOVA_ON			= "Schattennova: >%s<"
DBM_TWINS_WARN_BUFF				= "Pyrogen"
DBM_TWINS_WARN_CONFLAG_ON		= "Großbrand: >%s<"
DBM_TWINS_WARN_BLOW_SOON		= "Verwirrender Schlag bald"
DBM_TWINS_WARN_BLOW				= "Verwirrender Schlag"
DBM_TWINS_WHISPER_CONFLAG		= "Großbrand auf dir!"
DBM_TWINS_WHISPER_NOVA			= "Schattennova auf dir!"

DBM_SBT["Next Shadow Blades"]	= "Nächste Schattenklingen"
DBM_SBT["Shadow Blades"]		= "Schattenklingen"
DBM_SBT["Next Confounding Blow"]= "Nächster Verwirrender Schlag"
DBM_SBT["Next Shadow Nova"]		= "Nächste Schattennova"
DBM_SBT["Shadow Nova"]			= "Schattennova"



-- M'uru
DBM_MURU_NAME					= "M'uru"
DBM_MURU_DESCRIPTION			= "Announces Darkness and spawns."
DBM_MURU_OPTION_DARKNESS2		= "Announce who is afflicted by darkness"

DBM_MURU_DARKNESS_SOON			= "Darkness in 5 sec"
DBM_MURU_DARKNESS_INC			= "Darkness"
DBM_MURU_DARKNESS_ON			= "Darkness: %s"
DBM_MURU_WARN_VOID_SOON			= "Portal spawned - Void Sentinel in 5 sec"
DBM_MURU_WARN_VOID_NOW			= "Void Sentinel spawned"
DBM_MURU_WARN_HUMANOIDS_SOON	= "Humanoids in 5 sec"
DBM_MURU_WARN_HUMANOIDS_NOW		= "Humanoids spawned"
end
